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Future.Shock
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Devlog
What's in this thing? PWYW
November 13, 2023
by
Sungrass Press
1
Hi everyone! Short but major update. I haven't forgotten about Future.Shock, and I still want to get around to do it properly at some point, but right now work is demanding too much of my time to real...
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Consistency, Management
September 04, 2021
by
Sungrass Press
Hey everyone! Just another small update as I'm cleaning up some things that needed adjusting. Specifically: The character sheets from the end of Betafork Blues are now in their own PDF, for ease of ac...
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Price Update
September 02, 2021
by
Sungrass Press
Changing the minimum price to account for both Become as Gods and Betafork Blues being out. Thank you to everyone who has supported the development so far!...
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Betafork Blues is out!
August 30, 2021
by
Sungrass Press
#ttrpg, #transhumanism
Y'all. I can't believe it. When I first started working on Future.Shock some four-odd years ago, I didn't think it would be such a journey to get this far. The game has gone through several complete o...
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A Slight Delay
July 03, 2021
by
Sungrass Press
Hey everyone! Just checking in to let y'all know that I haven't forgotten this game. Future.Shock is very near and dear to my heart, and I want to make sure I do it right. Unfortunately, I was struck...
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v 0.2, "Barad", and Looking Ahead
March 30, 2021
by
Sungrass Press
1
Hello everyone! I'm absolutely thrilled to see the response the game has gotten so far. I've gotten a fair amount of positive feedback and excitement for the game so far, so I'm very excited to see it...
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The road to Future.Shock - "Eclipse Blades"
March 21, 2021
by
Sungrass Press
1
#retrospective, #design
exhales It's here. I can't believe it. Future.Shock's story started in... 2018, I believe? Several years ago now, at the very least. Two things happened, somewhere around the same time: I started read...
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